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Blood Hulk

(image)

These monstrous vampires gorge themselves on the blood of their victims instead of turning them. Their appetite for blood is never sated, and with each victim they grow in strength and size. Only talented blood mages can create such monstrosities.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.

Advances from:
Advances to: Terror Hulk
Cost: 20
HP: 40
Movement: 4
XP: 50
Level: 1
Alignment: chaotic
IDBM Blood Hulk
Abilities: regenerates, feeding
(image)axe
blade
10 - 2
melee
Resistances:
blade30%
pierce10%
impact40%
fire-20%
cold0%
arcane-20%
TerrainMovement CostDefense
Castle150%
Cave130%
Coastal Reef-0%
Deep Water5010%
Flat130%
Forest230%
Frozen220%
Hills240%
Impassable5010%
Mountains350%
Mushroom Grove140%
Sand230%
Shallow Water220%
Swamp220%
Unwalkable500%
Village150%